Showing posts with label 16: Late Aug 1899/2009. Show all posts
Showing posts with label 16: Late Aug 1899/2009. Show all posts

Monday, August 24, 2009

Chapter 16: LATE AUGUST 1899/2009

MILITARY SITUATION: LATE AUGUST 1899/2009:
On The Mythical Continent of "Mafrica" created by Jack Scruby. Everything here is 100% fictional. It exists only here and nowhere else. Photographs may be agreeably enlarged by clicking on them.

TUGS:
In mid-July 1899/2009 Muljadhi launched his offensive. His goals were to disrupt reinforcements marching into Fort Grant and push back Imperial influence for hundreds of miles beyond (mythical) Surajistan and The Secret Valley. He divided his Host according to throwing 1D6 adding +1 for his charisma. Possible results could have been:

0 or Less: Guard all entrances into Surajistan. Defense only.*
1 or 2: Full scale attack on Fort Grant with entire Host.
3 or 4: Two bodies. Attack Fort Grant and one frontier village.
5 or 6: Three bodies. Attack Fort Grant and two frontier villages.
7 or 8: Four bodies. Attack Fort Grant and three frontier villages.

* Not possible unless charisma was -1.


"The General" inspects the final die result, (3 +1 Muljadhi's Charisma =4) saying, "Your Excellency! Fate decrees we divide the Host into two bodies."

Muljadhi replied: "Goooouud." We must not tempt fate acting differently. We march tomorrow."

"My General! --- You and Chota will attack the column of reinforcements as they arrive at Fort Grant. Demonstrate and create as much confusion as possible to delay General Pettygree leaving there. If you use cunning --- surprise will be on your side. You will be outnumbered. This does not matter. When you think it wise, retreat circuitously to Bebara. Do not interfere with anyone on the way to or from Bebara. No one! Let everyone pass you by."

[Editor's Note: Chapter's 12, 13 and 14 recorded the surprise attack by The General and Chota at Kotar Village adjacent to Fort Grant. Scroll down to review or read for the first time.]

"Kahn! --- You will attack Bebara allowing fugitives to flee to Fort Grant to report your presence. Await Pettygree's Imperials there. They will come. Build fortifications. I will be near with My Household and our allies led by --- El --- Krobar."


L to R: Khan (mounted), Army Standard Bearer, Muljadhi (seated), The Guru, his son Chota, The General and the Household Commander (mounted).

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MULJADHI'S ARMY
Muljadhi (Supreme Ldr. +1)
Guru (Spiritual Director +1)
Chota (Guru's son +2)
The General (+2)
KHAN (Adv. Gd. Leader +0)
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THE GENERAL AND CHOTA
Green Sash Muskets (36 -6 lost at Kotar =30)
Grey Sash Jezails (60 -27 lost at Kotar +4 Recovered = 37)

Recovering:
Green Sash Muskets = 3
Grey Sash Jezails = 12

KIA:
Green Sash Muskets = 3
Grey Sash Jezails = 11

1D6 was thrown per casualty after The Battle of Kotar.
1-2 = KIA, 3-5 = Recovering and 6 = Recovered.
Those recovering will be thrown for again at 1D6/miniature on 1 September. Recovery is slightly harder compared to the Imperials. See Chapter 15.

KHAN'S FORCE AT BEBARA
Red Sash Rifles (60)
Red Sash Swords (72)
Red Sash Lt. Cavalry (48)
Lt. Smooth bore Cannon
Med. Smooth bore Cannon

HOUSEHOLD HIDDEN NEAR BEBARA:
Rifles (36)
Swords (36)
Horesemen (24)
Med. Smooth bore Cannon
AND
Allies led by --- El --- Krobar
White Rifles (100)
White Horsemen (12)

TRAINING IN THE SECRET VALLEY
Green Sash Muskets (84)
Green Sash Swordsmen (72)
Grey Sash Jezails (60)
Red Sash Rifles (60)
Red Sash Swordsmen (72)
Red Sash Lt. Cavalry (48)
Household Rifles (36)
Household Swords (36)
Household Horesemen (24)

AND --- El --- Krobar's Reinforcements:
White Rifles (100)
White Horsemen (12)

[Editor's Note: Forces training in The Secret Valley exist only on paper. These represent a way to make Muljadhi's Army twice as large without buying and painting more miniatures. It is a stratagem commonly used to recycle casualties as replacements and truly give the Imperials a lot of trouble. An easy way to create the necessary tension of being outnumbered in this genre.]
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Miniatures Depicted:

1. Scale Creep offers two Gunga Din personality sets from Regiment Games; Heroes of and Villains of Gunga Din; a total of eight miniatures. The Guru, Chota and The General are from the villain set.
2. Civilians in the foreground are from Eureka in Australia.
3. Muljadhi is a 30mm Edward Suren Willie miniature.
4. Household mounted officer and flag bearer are Foundry.
5. KHAN = I don't remember! Willie probably.
6. Structures are from Miniature Building Authority.
7. Flag is from Flag Dude.
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